If you're an experienced player, I wholeheartedly suggest the hard difficulty. Some initial boss and monster fights proved tough and alchemy is truly significant here.
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When selecting difficulty, my first playthrough was on 'hard' difficulty and despite lacking any knowledge on the game, it was fairly doable. Other things are definitely worth knowing, especially playing on a hard difficulty. The prologue teaches you the basics on its own fairly well, but there are some things you won't be told and have to discover on your own. Whatever decisions you choose, there will be consequences. That was on my first playthrough, the second one, but more witcher-friendly and also more familiar to my own ideology, included killing off and/or punishing the evil characters as well. Personally, I went with sparing as many as possible, always sticking to the neutral path and not taking any sides when it involved politics and always be nice to other characters. Simply do what you feel is right, ideally, make an "agenda", realize what type of decisions will you stick to. Keep in mind that some major decisions carry over to the following games.Īs for my opinion on this, you should not bother yourself with the decisions and their outcomes on your first playthrough as much.
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These decisions that you have to make during the storyline are more akin to choosing between the lesser evil.Īlong the path, you will get the chance to develop a relationship with one of the more major female characters, if you do that or not, is up to you.
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Those choices, however, do not come as black & white or good & evil, not always at least. The world of The Witcher carries a unique trait to it being an RPG, there are decisions and consequences, naturally. Once each chapter is finished, it is no longer accessible, with the exception of the second and third, that both leave two major regions opened and you can traverse between them at any point. You will embark on a marvelous journey split into a prologue, 5 chapters and an epilogue. Geralt's journey begins in Kaer Morhen, a witcher fort that used to house dozens of its kind but witcher are slowly becoming a relic of the past. It is also a great tool to slowly unroll the story - the main character doesn't remember anything, just like we don't know anything or anybody but slowly begin to understand, just like the player. That is evidential according to the fact that Geralt seems to encounter a lot of friends that he has established relationships with a while back but due to his amnesia, he can't seem to remember. The Witcher's story begins some time after the last written novel. These games are based on the Witcher books written by Andrzej Sapkowski, that laid foundations to what these games are today, while CD Project RED, in my opinion, elevated the uniqueness of this genre into nothing too far from an art. The story delivered by this whole franchise is truly remarkable, an exceptionally well written characters, plot, unique alchemy system with very folklore-related monster appearances with a tad bit of paganism to it. I've always only heard about this trilogy but never gotten to playing it until the end of 2017 I bought the trilogy on GoG to try it out add was left speechless.
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The Witcher games always came about in just the right time when a good RPG was needed. The original Witcher game has been released over a decade ago but, despite its old school combat mechanics, still holds a very important place among the rest of RPGs. Bringing a guidance to not only those who are new to this trilogy but also those who'd like to return to this timeless creation. A general guide to the trilogy of the Witcher, the masterpiece created by CD Project RED.